We are thrilled to have 18 of the best SL artists from from around the world supporting One Billion Rising event with their amazing work. We have asked them to share a bit about themselves and their art. Scroll down to learn more. Thank you so much to all of the artists. We appreciate you!
Artist: SOLKIDE AUER – Italy
The starting effect of curiosity for this metaverse soon turned into the wish of saying something trying to create a definite personality.
Building gave me that chance, that is, the ability to creating objects of any kind, from the simplest to the most complex. All that after attending some courses offered by the school of Building at Secondlearning. Later on, after exploring this metaverse far and wide, I realized I wanted to do something that would go beyond the usual rule of structures or classical framing; so I tried to express my ideas through different sculptures. I started creating geometrical shapes then I used more difficult techniques such as “the shade”, which gives the possibility to manipulate a unique prim in a very complex way. As a result I obtained unexpected and different shapes quite unlike the ones anyone can find around.”
“It is clear that I’ve been working hard to get this result trying to get the good ones a and long nights spent trying to understand how to frame at my best some works that could convey an emotion…. even the simplest, and that it could attract people to an idea I had in my mind or just to share my message with them.
In October I had the honour to be at “Virtual Renaissance” in Florence, with 5 of my work printed on 2 curtains decorating one of the room of Museum of Natural Science – Anthopological Section.
In March 2009 some of my works has been exposed in big monitors at Rome in the Adriano’s Temple during an exhibition about Digital Art.
I have partecipated for three years at the Burning Life in SL an exhibition made in the same time at the Nevada desert in USA called Burning Man.
In this 3 years of sl i have participated at many exhibitions and exposed to the most important Museum of SL : Pirats Gallery – AHO Museum – Primtings Museum – Delacroix Hall – Crescent Moon Museum - Piramide Art Gallery – Museo del Metaverso - Diabolus Art Space – UWA (University West Australia) Gallery - Aeonia Arts and many other important gallery.” Solkide Auer
“Secondlife e’ stata ed e’ una esperienza per me molto importante.
L’impatto iniziale di curiosita’ per questo metaverso si e’ trasformato con il tempo con la voglia di poter dire anche io qualcosa cercando di crearmi una identita’ ben precisa.
Questa opportunita’ me l’ha data il Build, ossia la capacita’ di costruire oggetti di qualsiasi genere dal più semplice al piu’ complesso, naturalmente seguendo i corsi messi a disposizione dalla scuola di Build di Secondlearning. Con l’andare del tempo e dopo aver girato in lungo e in largo questo metaverso, mi sono ritrovato a voler fare qualcosa che andasse oltre i soliti canoni delle strutture e costruzioni classiche, provando ad esprimere le mie idee attraverso delle sculture di vario genere. Iniziando da forme geometriche sono approdato poi all’uso di tecniche piu’ difficili quali lo shade, che permette di manipolare un solo prim in maniera complessa e dando forme inaspettate e dissimili dalle solite cose che si possono trovare andando in giro. Naturalmente alle spalle c’e’ un lavoro di tentativi su tentativi e intere serate a cercare di capire come meglio forgiare delle opere che potessero dare una emozione anche la piu’ semplice..ma che potesse far soffermare su una idea che io ho in testa, e poterla condividere con altre persone.
In ottobre 2008 ho avuto l’onore di essere presente al “Rinascimento Virtuale” a Firenze dove 5 miei lavori sono stati impressi su tende a decorare le sale del Museo di Scienze Naturali – Sezione Antropologia
Nel marzo 2009 alcune delle mie opere sono state esposte su dei grandi monitors a Roma al Tempio di Adriano, in occasione di una mostra sull’arte digitale.
Nel marzo 2010 ho esposto al MUSEAVV di Nizza si occasione dell’esposizione Vritual looking glass.
Nel settembre 2010 ho esposto alcune mie opere al GOGBOT 2010 in olanda al Festival internazionale di arte digitale.
Ho partecipato per quattro anni di seguito al Burning Life su Second Life, una manifestazione che si tiene in contemporanea al Burning Man nel deserto del Nevada negli USA in cui i partecipanti esprimono la loro arte.
Ho partecipato a innumerevoli mostre ed esposizioni in SeconLife presso i principali luoghi espositivi piu importanti tra cui : Pirats Gallery – AHO Museum – Primtings Museum – Delacroix Hall – Crescent Moon Museum - Piramide Art Gallery – Museo del Metaverso - Diabolus Art Space – UWA (University West Australia) Gallery – Aeonia Arts e molte altre importanti gallerie.”
“Second Life a été et est pour moi une expérience très importante.
Le premier effet de curiosité pour ce metaverse bientôt c’est transformée en la volonté de dire quelque chose essayand de créer un personnalité bien défini.
Le Build m’a donné cette chance, c’est donc la capacité à créer des objets de toute nature, du plus simple au plus complexe. Tout cela après avoir assisté à des cours offerts par l’école du build à Secondlearning. Plus tard, après la découverte de ce metaverse dans tous les bou, j’ai réalisé que je voulais faire quelque chose qui irait au-delà de la règle de l’élaboration de structures classique, alors j’ai essayé d’exprimer mes idées parmi différentes sculptures. J’ai commencé à créer des formes géométriques puis-je utiliser plus difficile des techniques comme que le “shade”, qui donne la possibilité de manipuler un prim en maniere très complexe obtenent un résultat différent de ceux que tout le monde peut trouver autour.
Il est clair que j’ai travaillé dur pour obtenir ce résultat, essayant d’obtenir des resultats et beaucoup de nuits passées à essayer de comprendre à la façon de mon mieux à certains travaux qui pourraient transmettre une émotion …. même les plus simples, et que cela pourrait attirer des gens à une idée que j’avais dans mon esprit ou tout simplement pour partager mon message avec eux.
En octobre 2008 j’ai eu l’honneur d’etre a “Renaissance Virtuelle” a Florence avec 5 de mes travaux imprimé sur 4 tableau a decorer les salle du Museum of Natural Sciences – Anthtopological Section.
A mars du 2009 quelqun de mes oeuvres ons eté exposé sur des grands écrans a Rome au Temple de Adrien pendant une exibition de Digital Art.
J’ai partecipé pour trois ans a le Burning Life sur SL, une manifestation qu’il y a au meme temp d’une exposition au desert du Nevada in USA.
J’ai partecipé a beaucoup de exibitions sur SL au pres des plus important place de l’art de SL : Pirats Gallery – AHO Museum – Primtings Museum – Delacroix Hall – Crescent Moon Museum - Piramide Art Gallery – Museo del Metaverso - Diabolus Art Space – UWA (University West Australia) Gallery – Aeonia Arts et beaucoup d’autre gallerie.”
“Second Life ha sido y sigue siendo para mí una experiencia muy importante.
El efecto a partir de la curiosidad por este metaverso pronto se convirtió en el deseo de decir algo tratando de crear una personalidad definida. Construir me dio esa oportunidad, que es la capacidad de creación de objetos de todo tipo, desde los más simples a los más complejos.
Todo eso después de asistir a algunos cursos ofrecidos por la escuela de Trabajadores de la Construcción en Secondlearning. Más tarde, después de explorar este metaverso a lo largo y ancho, me di cuenta de que yo quería hacer algo que fuera más allá del habitual estado de las estructuras o la elaboración clásica, así que traté de expresar mis ideas a través de diferentes esculturas. Comencé a crear formas geométricas, luego utilicé las técnicas más difíciles, tales como “la sombra”, lo que da la posibilidad de manipular un único Prim en una forma muy compleja.
Como resultado obtuve formas inesperadas y muy diferentes a las que pueden encontrar por ahí. He trabajado duro para obtener este resultado, tratando de crear buenas piezas y pasé muchas noches tratando de entender cómo enmarcar de la mejor manera algunas obras para poder transmitir una emoción …. incluso la más simple, y que podría atraer a la gente a una idea que tuve o simplemente para compartir mi mensaje con ellos.”
Artist: GWEN CARRILON – USA
Gwen Carillon’s work is known for its shimmering glass textures, signature prim torture, and for its heart. She makes no distinction between SL and RL – she says, “creativity knows no bounds and accepts no limitations,” and applies that philosophy in both worlds.
Gwen’s artwork has been shown in many Second Life galleries and museums, including the Crescent Moon Museum and the New Media Consortium. Her sculpture, “Rebirth,” an interactive meditation sphere, won the award for Best in Second Life in judged competition at The Tech Museum of Innovation in San Jose, California, in June 2008. A representation of “Rebirth” is on display at The Tech.
A collaboration with pianist Enniv Zarf (Paul Kwo) led to a series of performance art concerts in which Gwen sculpted while Enniv played, and each artist inspired and drew from the other. The result of one performance was a CD entitled “Rebirth” after Gwen’s sculpture.
Gwen’s commitment to art recently took her into television, as the new host of Metaverse Arts on Treet TV.
Along with sim design / development ,interiors, jewelry and art, Gwen has brought her unique vision to fashion design. Her label Gwen Carillon Designs is flamboyant and whimsical perspective on couture
Gwen Carillon is a real-life sculptor,painter,poet and jeweler and DJ who took her skills to Second Life for the creative freedom it afforded. Her sim Elements in Design houses her unique and beautiful clothing, furniture, home accessories, jewelry, art, and sculpture. In her off time she performs as a DJ in Second Life and the physical world. She lives in San Francisco, USA, with her two children.
Artist: GIOVANNA CERISE – Italy
“Teacher and musician in RL , my “adventure by change” begins in SL in December of 2008 and it is at work tied up mine in RL, that of teacher. I immediately started manipulating prim and soon Sl has been for me above all the place to create. In june 2009 I exposed on Pyramid, and then after, in many Italian and foreign galleries (Pirats Art Network,- Art Maniac, Studio 33, Galeria Mexico, Arte libera,Vertex , Galerie Artemis, Space art - A bottega con Arte e mente, Tanalois, ART GALLERY, by Maryva Mayo, Gallery Art, ArtKandhor- Geyser art Space, LEA art sandbox, Brooklyn is watching, Art nation, Erato of carleon, Raglan Artwalk 2010, 2011, 2012 and many other).
“Across the Universe”
I attended are Burning2 2012, SLB9 and SLB8, Art & Poetry Project, for which I exhibited at the Brera Academy, Carp Diabolus and Metales, 2LEI, a demonstration against violence against women.
From November 2011 as well as exhibitions in galleries I devoted primarily to the design and construction of large installations such as Variations On The magic flute, CyBorg Nature, for UWA Sky Sim for series, Synesthesya for Split screen and “The opposite and completion” for the Academy of Brera with a work inspired by Narcissus and Goldmund by Herman Hesse , and that was shown in the physical location of the Academy of Brera in Milan, through the projection screen.
I have participated at The cube project and and currently I have exposures LEA 14.” Giovanna Ceris
For more informations:
Artist: KICCA IGALY – Italy
“In SL I started out as Kicca Igaly April 13, 2007. I went for the first time in Second Life for Beauty … Coming from previous experience of painting in RL and loving the Exchange, I chose to spend my time looking for new forms of artistic expression. SL In fact, I found the tools I needed and after a fast course in learning to INDIRE, I began to experiment with sculpture, digital art or building, call it what you want and the adventure began. The forms of expression that I prefer, rely on manipulation of the ” prim”.
“The Wrong Shadow”
Usually, my work starts at an artistic project that took shape in my mind before putting his hand to what I jokingly call “digital scalpel,” and when the lines are clear of the project do a search to find the tools that I consider more suitable to achieve it. I participation on numerous exhibitions in SL, in museums and galleries in land and not Italian. Among the different experiences, you certainly remember the contribution to BURNING LIFE 09, with a collaborative effort with Nessuno Myoo, named ArtEvolutionCube, housed in one of twelve sim available to the Art Department, headed by White Lebed. Experience that was repeated in February 2010 with a Burniversity masterclass, for the project Afterburn. In June 2010 we were selected together with over 300 artists from all over the world to participate actively
for a large celebrations organized by Linden for the seventh birthday of SL.
In this event (SL7B) we displayed our work titled ‘Serendipity’.
Event that with great joy was also repeated in 2011 (SL8B) with a new installation entitled ‘The Aleph’. In January 27, 2011, Memorial Day on Nazi atrocities, for an invitation from Simba Schumann to the inauguration of its new Garden of Arte Libera,
ness, Kicca Igaly and Icarus Robbiani, have created in a unique art exhibition dedicated to this delicate theme, tled ‘Not to forget’, having a good consensus. A demonstration of the fact that art is certainly one of the means
most effective in raising awareness to issues considered difficult to treat. I think that I created … a real new career in the metaverse, which never fails to give me great satisfaction even on a human level through fantastic people I have met.” Kicca Igaly
Here for my personal Art Gallery:
Here for the photos of my works on Flickr:
Here for the photos of my works on Facebook:
I have a long history inworld, including exhibits at LEA27, The Looking Glass- Arts and Ente, Virtualworldwidemedia
LEA FULL SIM, Cuauhnahuac Gallery, Instituto Espanol, ” The International Art Gathering ” Arab Land Gallery,
NMC Campus West, Pirats, iMAGINE Art Gallery, ASTRAL DREAMS, Museo del Metaverso (MdM), Illinois State University,
.:ARTEFATTA:. ART Gallery Arena , ARTEFATTA IL MANICOMIO and many others.
Artist: GRACIE KENDAL – USA
“Often I feel like so much emphasis is put on how beautiful you are, and how thin you are, and not a lot of emphasis is put on what you can do and how smart you are. I’d like to change that, change the emphasis of what’s important when looking at a woman.” —Margaret Kilgallen
GRACIE KENDAL (KRISTINE SCHOMAKER) is a new media and performance artist, painter and art historian living and working at the Brewery artist complex in Los Angeles California. She received her BA in Art History and her MA in Studio Art from California State University at Northridge. For over 14 years, she has been working with various interdisciplinary art forms including online virtual worlds to explore notions of online identity and the hybridization of digital media with the physical world.
Whether physical or virtual, the object-based work Kristine creates combines elements of color-based gestural abstraction, animation, pattern and design, neo-Baroque and Populence. Using installation, text,
photography, mixed media, video and performance for her ongoing conceptual project My Life as an Avatar, she visualizes a narrative/dialogue with her virtual persona, Gracie Kendal.
“Ce n’est pas une peinture”
In early 2012, Kristine turned an art gallery into a re-creation of Gertrude Stein’s salon and held a mixed reality performance/dinner party at the opening. Over the summer she also performed The Bald and the Beautiful in which she had her head shaved as a statement to challenge society’s standards of beauty.
Kristine documents her experiences as an avatar on ber blog and she has published four books on her new media work. She has an active life in the arts, previously teaching art history at Antelope Valley College and Pasadena City College, forming an artist collective in the Los Angeles area, organizing and curating numerous art exhibitions and she is a member of the Los Angeles Art Association, Southern California Women’s Caucus for Art, College Art Association and Siggraph.
Currently, Kristine is working as an Artist-in-Residence through the Linden Endowment for the Arts creating an immersive virtual Environment that she is planning to bring into the physical world via sculpture/public art work. In 2011, she won honorable mention in the Fabrik Magazine juried competition and in 2010 she won the jurors award at the Annual Juried art Exhibition at California State University at Northridge.
Artist: EM LARSSON – Canada
Moira was drawn to photography as an art form for many years, having taken thousands of pictures in the days of film and darkrooms. In time she became discouraged by the use of chemicals and wastefulness of film and turned her attention to other artistic forms. But the potential unleashed with the advent of the digital age has caused her to come back to the favourite pursuit of her youth.
“So We Dance!”
While photography can be a way of capturing, recording and documenting the visual world as it appears, Moira considers her camera a means of artistic expression. She believes altering images using software is perfectly valid so she uses her camera and computer to make art. Because she is fully aware that “everyone has a camera” she strives to create something unique.
Moira first started sharing the results of her work in Second Life as the avatar, Em Larsson. The opportunity to try out being in artist in SL opened a new chapter and perhaps even a whole new book in her life. Her success and the enthusiasm of her in-world fans have encouraged her to present her work in the “real” world, where she has exhibited in several RL galleries and even won awards for her work.
Artists: MEILO MINATAUR & CAPCAT RAGU – Portugal
Meilo Minotaur is an artist with a background on Sculpture. She was as a member of the handicrafts group Gárgula, having participated in several international exhibitions and won various prizes.
Since 2008 has devoted her artistic activity to the Metaverse, working individually and collaboratively in the Second Life virtual environment where she held several solo exhibitions and collaborated with artists from different fields and nationalities. Together with CapCat Ragu she is the builder of the Second Life Sim Delicatessen, that held projects like “de Maria, de Mariana, de Madalena”, “Petrified” and “Meta_Body”.
CapCat Ragu is an artist with a background on Painting and Art Studies. She was a member of the artistic association Caldeira 213 and the artistic collective ZOiNA, having participated in the creation and organization of several artistic activities since. She is an assistant professor at Escola Superior de Educação do Instituto Politécnico de Viseu since 2007.
Since 2008 has devoted her artistic activity to the Metaverse, working individually and collaboratively in the Second Life virtual environment where she held several solo exhibitions and collaborated with artists from different fields and nationalities. Together with Meilo Minotaur she is the builder of the Second Life Sim Delicatessen, that held projects like “de Maria, de Mariana, de Madalena”, “Petrified” and “Meta_Body”.
“Cocoon Tree and Ophelia”
Artist: DACO MONDAY – Italy
“An artistic pathway, a hymn to utopia, a light, a North star which leads mankind. My art starts from existential issues and reflections that occur in the cultural change which affects mankind nowadays.
The art is simply a tool which makes “human knowledge” more human.
It simply disseminates modern global culture, it interprets it as a multi reality, a reality made up of different individuals, of interconnected universes that create the dynamism of global universal culture.” Daco Monday
Time, space, dimension
dimensions, micro, macro, global, universal
beyond … you do not see
enter into a new dimension
in a new time, space
size, time, space
the telescope breaks time
shows the past
the entrance is an exit
like this the exit is an entrance
the web is a micro-global …
Artist: ROMY NAYAR – Spain/France
“In Real Life, I am the Master of Museology at the Louvre and Oil Artist, spanish nationality, live in Paris.
Curator of the MetaLES Sim with Ux Hax and Lanjran Choche.
SL for me :
“Many speak of a game, other than a hobby … some of perdition …
To me venture into this world is to open the doors to the imagination, a new medium of expression … and … Full definitely my life.” Romy Nayar
Per4mance MetaLES ..O..
Anita’s Art Space
” The Power of Mytery”
“Further along the Path”
LEA 15 Endowment for the Arts, MetaLES ..O..
Italo Calvino – Invisible Cities Project
LEA 6 Full Sim Art – Series
Art & Poetry Project -Museo del Metaverso
Hosted at MetaLES
Artist: HAVEIT NEOX – USA
This demographic map of the world illustrates the disturbing foundation for my 3D presentation. It reveals various levels of security and lack of security for women by way of the map’s gray code. (The free domain map was taken from Wikipedia. I altered the colors and textures in Photoshop but left the statistics intact). The wife, children, and all the surrounds are rendered as colorless paper dolls. This faceless style emphasizes how they become perceived as “objects”. Of the complex issues involved with violence against women, I’ve chosen the theme of woman as property and its damaging consequences. Only the man portrayed in the sculpture has a degree of realism to him. He is the subject, while everything else is object. The attitude of seeing women as property and holding both governing and physical power over them is shamelessly commonplace throughout the world.” Haveit Neox
“MY PROPERTY” A sculpture
“Apart from my painting and sculpting in RL, I keep my imagination oiled by constructing 3D installations in SL, ranging from small works to sim wide presentations*. If you would like to visit my worlds of Sparquerry or ACC Alpha, please look up the picks on my profile. I have also pasted a few selected SLURLs below. For information about my projects, I have an inWorld group called Sparcurious (group key: 6b89e70d-a57c-a60e-1067-c394d72a37a5) and a blog that announces updates. The blog address is: http://accalpha.blogspot.com/.
In the mood to travel?
Sparquerry (Ocean level): http://maps.secondlife.com/secondlife/Sparquerry/140/24/10
Many thanks to Honour McMillan for her generous invitation to participate in One Billion Rising, and to Lilia Artis for her Butterflies on Linen texture, and her valuable feedback while I was finishing up my piece.” Haveit Neox
* Full sim exhibits:
1. Second Libations
2. A Rusted Development
3. Stirring the Dreams
4. Upcoming (to be announced in March)
Artist: NESSUNO MYOO – Italy
“My name is Nessuno Myoo and born to new life on 21 September 2007. Immediately I began to wander the land for more disparate trying to meet all my curiosity about what seemed to me then as a new and powerful means of emotional communication. Through the courses attended in Second Learning to INDIRE I have learned to manipulate my first prim. The meeting with the artist, gallery owner and friend Lion Igaly I was then introduced into the virtual world of art. Musician and the passion of the art on rl I found so enthusiastic to do the sculptor in the metaverse. For my work I have decoded plain language and original that is expressed in the way of working the prim: the twist, stretch, empty and then refill my fun so … The wood and metal are mainly the materials which I favor. Sometimes sanded and polished, and other corroded by strong contrasts. Different visions for different sensations. With my essential figurative try to express the beauty, energy, light, movement, poetry. “ Nessuno Myoo
Here for my new art gallery:
Here for the photos of all my works on Flickr:
Here the store on marketpace:
Here my gallery at the Destination Guide of SL:
Here for my blog:
as Nessuno Myoo I found too on:
- Facebook ( http://www.facebook.com/nessuno.myoo )
- YouTube ( http://www.youtube.com/user/NessunoMyoo )
- Twitter ( https://twitter.com/#!/nessunomyoo )
- Pinterest ( http://pinterest.com/nessunomyoo/ )
-Flickr ( http://www.flickr.com/photos/74icarus/sets/72157624406357749/ )
“I have exhibited in SL extensively and at many galleries including Pyramid, LarsNewArtSpace, Crescent Moon Museum, Aho Museum, Shamen Art Gallery, Lucid Dreams Art Gallery, Space Art Gallery, UWA 3D Art & Design Challenge Art Gallery, and many more.”
Artist: BRYN OH – Canada
In her first life, Bryn Oh lives in Toronto, Canada, and makes her living there as a painter whose work is sold by a major galley to collectors around the world. Having received her art education in Toronto and Florence, Italy, her paintings have been exhibited in many galleries in North America and Europe. A meticulous and highly skillful landscape painter, she uses high quality oils and acrylics that she makes herself from raw materials, working the paint with a wide variety of layering and sculptural brush techniques, on large canvasses that engulf the viewer in an almost immersive experience of the human impact on the natural world.
“I am a professional oil painter who has come into second life to create new media art ideas that don’t work as well in the oil painting medium.
A “virtual environment” is an installation that takes place in a virtual world and in some cases it is a “hybrid” which means it is showing in both a virtual world and real world location at the same time. So for example Family unit was shown for a month to thousands of people in the virtual world while also playing on a monitor in a real world museum in Rome, Italy.” Bryn Oh
Scene from “Imogen and the Pigeons”
Artist: MAYA PARIS – UK
Maya Paris creates interactive art installations on themes including superheroines thrown into fairytales, funky fembots, people-powered regenerative energy and the magnificence of the common weed.
“Funky Fembot Rising”
More details about all projects on the blog:
Artist: RAG RANDT – USA
(on behalf of Kiana Writer and MadPea Productions)
RAG Randt is artist/designer/illustrator Richard A Goldberg in RL. In SL, RAG Randt
Rag creates art for the commissioned and licensing markets as well as stand alone art for art’s sake. Rag’s humorous outlook is the basis of his work whether it is for a corporate, advertising, publishing, manufacturing, or individual client.
For his commercial work, Rag is an excellent and skilled problem solver and collaborator. His many years of experience has helped all kinds of clients create unique images to sell thier products and services.
RAG grew up under the influence of Mad Magazine, Warner Brothers cartoons, and the New Yorker Magazine. RAG creates artwork for publishers, advertisers, and corporations. His style translates concepts into humorous, thought provoking art which enables his client’s messages to be memorable and effective. RAG also supplies the licensing industry with images that will amuse, enlighten, and hopefully make the world a better place for manufactured goods. RAG also has a deep appreciation of single malt whiskey.
RAG lives and works in Arlington Massachusetts USA which is near Boston.
List of people who worked on the OBR build from MadPea
The following have contributed photos via a photo contest.
romeosonlyjuliet Lailoni Haiku
Artist: LORIN TONE – USA
Lorin Tone is a Video Engineer, Composer and Sound Effects artist in RL. His primary avocation in SL is music and sound.
“Billion Rising” work in progress
Honored to have been asked to be a part of this project, he is working on a build for One Billion and Rising. It will be a multimedia build regarding Womens’ Rights issues, focusing on recent developments in the US over the past few years.
Some exhibits will not be pleasant, but he hopes to advance the cause by increasing awareness of ignorant people.
Artist: EUPALINOS UGAJIN – Jupiter
“Could it be the short distance between an idea and a prim ?
When I say I play Second Life people often hastily reply: but it is not REAL!
My answer is: as real as all the tools/objects humanity made.
(If I had to define it…) Real is what might happens when you sit in front of a tree or anything we did not invent. The usual Virtual vs. Real opposition does not hold water.
Your inventions/your avatar’s appearance can easily be the meeting point between two persons who will never “see” each other. Could this be a more direct connection between our brains while skipping the “how is the weather?” clothing people tend to use in First Life ?
“A Kou Simulation”
The random (shuffle for music) button is probably the greatest invention to survive in a world where you receive in one week as much information as someone living during the 18th century had in a lifetime.
When this button is not present I will somehow try to invent it.” Eupalinos Ugajin
Artist: NOKE YUITZA – Spain
Noke uses the Virtual Worlds as a way to experiment with new supports for the art. She especially uses a mixed technique of photography and sculpture. The subjects she explores are based on the emotive concept of the dual, the divided, the hidden, and the inner reflection. She has have shown at many virtual galleries and especially enjoys creating installations as an exploration for the senses.
“Memory Fragment – The Beauty”